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About making maps from scratch in 3DSMax or W/E

Posted: Tue Apr 17, 2007 4:47 pm
by killgore333
Is it possible at all to model a level, then export it correctly, bring it into a map editor (like the Halo 1 CE maps), and then have them saved into the correct halo2map format?

I have been getting into learning 3D modelling, and I would really like to start building custom maps for people to download. Is it possible at the moment?

Posted: Tue Apr 17, 2007 4:55 pm
by Anthony
no

Posted: Tue Apr 17, 2007 4:59 pm
by killgore333
How is that? People have been modding Halo 2 for a while now, and you guys and come up with some crazy stuff. How come you guys haven't been able to figure out the code, even though you guys have hacked, modded, and completely changed Halo modding forever.

What makes it completely impossible for this? is it because we do not have the programs that Bungie uses?

Posted: Tue Apr 17, 2007 5:04 pm
by Anthony
killgore333 wrote:How is that? People have been modding Halo 2 for a while now, and you guys and come up with some crazy stuff. How come you guys haven't been able to figure out the code, even though you guys have hacked, modded, and completely changed Halo modding forever.

What makes it completely impossible for this? is it because we do not have the programs that Bungie uses?
its because the way the bsps are build I cant really go into too much detail but we dont have enough information, and with h2 vista around the corner it might just be easier to build the bsp with that and just convert it

Posted: Wed Apr 18, 2007 12:22 pm
by killgore333
I remember seeing a level once as a mod video, it was a room with manilla colored walls. It had everything from character models and weapons and vehicles in it. What exactly was that? I'm sure it was a mod.

As much as I would like to figure things out, I don't have much experience with programming. It seems really rather easy to create an BSP or SBSP exporter for Max or Maya.

Posted: Wed Apr 18, 2007 12:39 pm
by foxfanatic23I7
That is called playing the Shared.map.

Posted: Wed Apr 18, 2007 1:57 pm
by Th2mods
foxfanatic23I7 wrote:That is called playing the Shared.map.
:shock: i want to see wat that looks like, can u post a vid?

Posted: Wed Apr 18, 2007 4:55 pm
by newbymodder
ya the new crazy maps that are made are bsp's the only way to make like brand new maps would be to do it for halo 1 how idk my friend does it for halo 2 but the maps are so small and simple that its just really a waste of time

Posted: Wed Apr 18, 2007 6:05 pm
by killgore333
newbymodder wrote:ya the new crazy maps that are made are bsp's the only way to make like brand new maps would be to do it for halo 1 how idk my friend does it for halo 2 but the maps are so small and simple that its just really a waste of time
You know, I have the hardest time believing that without proof.... <_<

Posted: Wed Apr 18, 2007 6:20 pm
by foxfanatic23I7
killgore333 wrote:
newbymodder wrote:ya the new crazy maps that are made are bsp's the only way to make like brand new maps would be to do it for halo 1 how idk my friend does it for halo 2 but the maps are so small and simple that its just really a waste of time
You know, I have the hardest time believing that without proof.... <_<
I bet, your friend makes a injects a model, then nulls the sbsp. So it is just an object, not a true sbsp.

Posted: Wed Apr 18, 2007 8:00 pm
by OwnZ joO
If it's a new map who really cares?? As long as there's new gameplay I'd be satisfied.

Posted: Wed Apr 18, 2007 8:30 pm
by Axel18
Th2mods wrote:
foxfanatic23I7 wrote:That is called playing the Shared.map.
:shock: i want to see wat that looks like, can u post a vid?
Just rename the shared map to a custom level name and change internal name with hex. I never done the shared map. I will try that, Also the sp shared map playable is called the Land Fill. I couldn't get out of this map, So watch it.

Posted: Thu Apr 19, 2007 2:26 pm
by killgore333
One of the maps doesn't have an MC Spawn point, so you just don't even get to see the map, if there is any BSP.

Posted: Sat Apr 21, 2007 4:55 pm
by Axel18
Ok then just use a elite character then. Unless it has no spawns

Posted: Sat Apr 21, 2007 6:08 pm
by Th2mods
killgore333 wrote:One of the maps doesn't have an MC Spawn point, so you just don't even get to see the map, if there is any BSP.
or use yelo and teleport :D

Posted: Sat Apr 21, 2007 10:22 pm
by Agent ME
It's not that there's no spawnpoint - if I remember right, there's 1 spawn point, but a box spawns on top of it, so you can never spawn. Use a tool like Entity's BSP viewer and you can move the box so you can spawn.