[H2] Making breakable glass unbreakable

General discussion of Halo2 including tricks, tips, and anything else related. Cheating discussion is not allowed.
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churchmilk





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[H2] Making breakable glass unbreakable

Post by churchmilk »

I need a tut for H2 for making breakable glass unbreakable... if you want a specific map... The new one Tombstone. I need to know how to do it, not a ppf of it already done please. sorry if im picky lol.
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blackdiamond





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Post by blackdiamond »

yeah, i wanna do that too, i want to make a fishtank, and get some fish in there. NOBODY STEAL THAT IDEA
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Dissolution241





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Post by Dissolution241 »

yeah i'd like to know, in my current mod im putting a fish tank as an aquarium in as scenery. pretty cool, huh? also, no one else use that idea please...
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shade45




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Post by shade45 »

To make the glass unbreakable you will have to go to the bsp tag and rind the Collision Bsp then rind the surfaces reflex. Once your there find a chunk that has its bitmask flagged as breakable. And uncheck it.

This only apply to glass that is part of the bsp. If its scenery you will have to go to the coll tag to do this.
churchmilk





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Post by churchmilk »

ok i somehow understand all of that, but how do i tell which chunks are glass... theres over 12000 chunks... unless im in the wrong place... collision bsp - collision surfaces

[edit] - nvm i figured it out, i didnt read - This only apply to glass that is part of the bsp. If its scenery you will have to go to the coll tag to do this...... thanks for help :)
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Post by DarkShallFall »

lmao, Scroll my friend scroll
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Post by mr_penguin »

blackdiamond wrote:yeah, i wanna do that too, i want to make a fishtank, and get some fish in there. NOBODY STEAL THAT IDEA
I may be able to help you with that :D
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