Page 1 of 1
Half-Assed Attempt at Wraith +Pic
Posted: Sat Jun 05, 2004 8:10 pm
by The Ghost
All right. So I've been making my map for a week or two now, and I thought it was looking pretty good. And then I realized, okay wtf everyone is making maps we gotta go somewhere else. I may continue with my map when summer vacation starts, but I think some people have to focus elsewhere.
So I spent a few hours tonight looking in to the Wraith. Everyone was going pretty peachy until I was importing my vehicle into Sapien, at which point it gave me an error with my animation graph. I double checked all of my files but couldn't see anything wrong.
Possibilities:
-- I'm missing a seat?
I can't really think of anything right now. If anyone knows what may be going on or if anyone else knows what they're doing and would also like to see the Wraith in multiplayer Halo: CE action, please respond.
Because I couldn't get the animation thing to match, it wouldn't let me see it, so I just wanted to show you all how beautiful it is and how we should really try for this and making other new things (like vehicles and weapons) instead of just maps (plenty of those -- good ones -- will come).
Thank you.
P.S.: Yes, "The Ghost" is working on the
Wraith.
Posted: Sun Jun 06, 2004 4:37 am
by Dark Cloud
It's just a test, obviously.
Anyways, the SP vehicles are missing a lot of crucial information from SP (As in the actual .vehicle tag and some other tags.), so they can't really run at all in MP except as some simple scenery.
Posted: Sun Jun 06, 2004 10:32 am
by The Ghost
Yes, but I've recreated most of those tags in Guerilla. You can make everything you need in Guerilla, but every time I go to place it in the level, it tells me that the animation graph doesn't match the model or whatever. Does anyone know what to do?
And yes, obviously I'm not trying to put the Wraith in the Tutorial map, like Dark Cloud said, it was just a test.
Posted: Sun Jun 06, 2004 10:43 am
by Dark Cloud
Forgot about Guerilla... hmm... Look around at some of the vehicle tags for the other Covenant Vehicles, like the Ghost, and then compare what areas of the .vehicle tag are filled in with the new .vehicle tag for the wraith. The animations needed for the vehicle may not be with the rest of the tags, rendering the vehicle almost un-usable/placable...
Posted: Sun Jun 06, 2004 11:23 am
by The Ghost
Yeah, that's what I did. I pretty much ripped off all of the Ghost's tags. I mean I have all of the tags that I thought were needed to do this. Maybe I do but something isn't referenced correctly.
Posted: Sun Jun 06, 2004 11:46 am
by Dark Cloud
Well... I'm pretty sure that the animations for the Ghost would cause errors for the Wraith. After all... different parts, different components, completely different sizes/models... I don't think they'd work, really.
Posted: Sun Jun 06, 2004 12:01 pm
by The Ghost
I'm about to close this topic, but when looking at the animations tag, the reason I thought it would work is because there is no actual model information. It never references any of the models of the Ghost/Wraith. But yeah. I'm moving on; I'll let someone else figure this out.
Posted: Sun Jun 06, 2004 2:30 pm
by Vaati
That would be sooo laggy if someone hosted a game Tutorial + Wraith!!
Posted: Sun Jun 06, 2004 3:57 pm
by EqUiNoX
rabiv88 wrote:my question is why would you put a wraith in such a small lvl??? It just doesnt make sense.... W/E have fun
Overkill, it would be funny though, you just have this big ass Wraith in this small level, who ever gets it is gonna rack in some kills...it would be funny with 16 players..yeh, looking good so far...
Posted: Sun Jun 06, 2004 4:03 pm
by Dark Cloud
Well, rockets only would definently be quite fun!

Posted: Sun Jun 06, 2004 4:55 pm
by The Ghost
Rockets only would make you a sitting duck in the Wraith though
Posted: Sun Jun 06, 2004 5:10 pm
by Dark Cloud
Exactly.
"Screw the Wraith."
"o.O"
"..."
"WTF ARE YOU DOING!?!"
"DON'T BE SO LITERAL!!!"
ok... I'll stop spamming now.

Posted: Sun Jun 06, 2004 7:19 pm
by The Ghost
Yes, please. lol
I remember driving the Wraith in Halo PC and it wasn't my favorite vehicle. I mean it's hot and all but it should have a primary/secondary fire kinda thing. It's like having a Scorpion tank that could only shoot slow-moving, arching shells with no chain gun. That's why I'm not really that eager with this one.
Posted: Mon Jun 07, 2004 7:44 am
by MasterNeoChief
I wonder WHY Gearbox didn't include SP vehicles.
I mean, we can make them drivable, why not for CE?
Posted: Tue Jun 08, 2004 7:00 pm
by XeRoWaVe
because they got to lazy on spending time for us and worked on brother of arms and other games and only went to the minimum tools we could have used.... i mean cant they put a update with fully useable sp vehicles and tags like the poa nuke....I WANT THAT NUKE LOL jeez i gtg to bed summer school ugh cya
Posted: Wed Jun 09, 2004 4:25 am
by Excal
hehehehe.............. summer school -- im not even done with regular school

Posted: Tue Jun 15, 2004 6:10 am
by barran21
http://www.halomods.com/forums/viewtopic.php?t=11497
i got this to show up in sapien, but no luck when i compile the map
Posted: Wed Jun 16, 2004 3:12 pm
by The Ghost
barran21... well yeah... how do you think I got it to show up in Sapien?

Posted: Wed Jun 16, 2004 6:56 pm
by VoiDeD
rabiv88 wrote:my question is why would you put a wraith in such a small lvl??? It just doesnt make sense.... W/E have fun
Hmm.. Pelican in tutorial... ;P
Posted: Sat Jun 19, 2004 9:15 am
by KiLLa_187
why don't you share these files to help us help you

if U want people to help they kinda need the files