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windows

Posted: Wed Jan 28, 2009 8:18 pm
by General_orca
how do you put windows in your vehicle? do you have to do it modeling, or when you add a bitmap to it? also, heh, how do you add a bitmap to it?
another thing how do you make a part move when you get in it i.e. coldsnap, transport hog how the door closes when you get in it.

Re: windows

Posted: Wed Jan 28, 2009 9:52 pm
by DEEhunter
You would make a plane that defines were you wish your window to be. Then you can use a transparent bitmap with a nice cube map reflection to it. When making the bitmap be sure to check the little checkbox that says "Two-sided"

Re: windows

Posted: Thu Jan 29, 2009 6:29 am
by General_orca
sweet thanks a lot!thats what i was thinking but i wasn't sure what to use, one more question.....I'm using 3ds max 9 32-bit and I cant find anything transparent, so any help there would be nice.