'Ello all,
I've arrived with another question. I've already rigged my biped,
using the MasterChief Bones imported with a GBXImporter.
Now I've got everything placed, and the time has come to export
my weights... I use a wieght exporter and get this error:
format (((skinOps.GetNumberBones skn) as string) + "\n") to:debug
Also, I would like to know what I link my biped to for JMS Exporting.
Do I make a frame?
Thanks,
Preston556
Biped Issues...
- preston566
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- preston566
- Posts: 423
- Joined: Sun Aug 12, 2007 10:16 am
- Location: In the Fiery remains of Halo Omega...
- Contact:
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Re: Biped Issues...
-- Is there a JMA exporter for 3ds Max 9+?--preston566 wrote:'Ello all,
I've arrived with another question. I've already rigged my biped,
using the MasterChief Bones imported with a GBXImporter.
Now I've got everything placed, and the time has come to export
my weights... I use a wieght exporter and get this error:
format (((skinOps.GetNumberBones skn) as string) + "\n") to:debug
Also, I would like to know what I link my biped to for JMS Exporting.
Do I make a frame?
Thanks,
Preston556
- Corvette19
- Posts: 1191
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- Location: South Carolina
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- preston566
- Posts: 423
- Joined: Sun Aug 12, 2007 10:16 am
- Location: In the Fiery remains of Halo Omega...
- Contact:
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