regional effects.
Posted: Tue Jun 17, 2008 6:41 am
Is there a way to make it so when a biped is shot in the eye it is blinded starts to fire randomly all over the place?
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Yeah, im looking to making a tank type biped where if you shoot the camera it becomes blind and shoots randomly.Philly wrote:It might be dead by then.
Oh ok thanks.Andrew_b wrote:I'm on my phone right now but I can write a script for you
Code: Select all
(script continuous blindness
(sleep until (= (unit_get_health (unit (list_get (players) 1))) 0))
(fade_out 0 0 0 15 )
(sleep 33)
(fade_in 0 0 0 15 )
)
Wont be online, be AI fighting each other.Andrew_b wrote:
That should work for player 1 only. I have this feeling that it will not sync online at all.
Code: Select all
(script continuous blindness
(sleep until (= (unit_get_health (unit (list_get (players) 0))) 0))
(fade_out 0 0 0 15 )
(sleep 33)
(fade_in 0 0 0 15 )
)