Page 1 of 1

Custom Maps Lagging

Posted: Fri May 21, 2004 5:13 am
by agreenbhm
Well, i finally convinced myself to purchase the full retail version of Halo, when CE and HEK came out, just so i could play with CE. To complement my purchase, i also bought a new graphics card (Apollo's Bloody Monster 3, with a Nvidia Geforce fx 5200, with 128mb). I decided to test it out, while playing blood gulch. That was awesome. It is amazing how much better the graphics were with the new card, and it didn't lag at all. Then i played Sidewinder, then Timberland, and then a bunch of other original Halo PC levels, only on CE. Then, i went to play the custom map "Faith". This map lagged so badly, even when it was just me playing, on a LAN. When i pointed my gun at the ground, where there was only one texture (the grass), it didn't lag, but as soon as i aimed at other textures, there was a rediculous amount of lag. I played another custom map, although i don't remember which one. It didn't lag as badly, but it still lagged. Then, i played a few other custom maps, and they didn't lag at all. I tested all the maps that i played again, and the one's that lagged in my first test, lagged in the second test, and the one's that didn't lag, never did. And still, the maps made by Bungie worked perfectly fine.

So to wrap my story up, i think that lag is a big issue in custom map creation. We need to make maps that don't only pwn, but also are lag free (for those with the hardware that shouldn't lag.)

Please tell me if any of you have had this problem. I would like to hear if i have any fellow Halo CE fans with the same issue, or if i'm the only one.

Thanks,

AGreen BHM

btw, check out http://www.violentgamer.com

Posted: Fri May 21, 2004 5:16 am
by caboose[hk]
Thats weird. it doesnt happen to me. I dont know what could be wrong.

Posted: Fri May 21, 2004 7:55 am
by Firestorm
it could be that 'faith' has too many textures! orig maps lack textures

Posted: Fri May 21, 2004 12:47 pm
by the sentianal__
or it could be a corrupted file try reinstalling it.

Posted: Fri May 21, 2004 4:17 pm
by Nsomnia1337
meh got bad vid card and it runs very smoothly...odd :?

Posted: Fri May 21, 2004 5:39 pm
by mattp001
or it could be portal zones.

Posted: Sat May 22, 2004 7:43 pm
by Trkle_II
one of my computers has an eVGA geforce FX 5200 128mb and the other one has a PNY geforce FX 5200 128mb and they both run it very smoothly what processor and motherboard and how much memory do you have? and did you install Direct X 9 right?

Posted: Sun May 23, 2004 5:40 am
by Blaze
It probably is portals, people aren't portaling their levels making the whole thing draw at once.