Model Competition

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Matooba





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Model Competition

Post by Matooba »

Image

Hey,

im hosting a competition which is primarily for ModderCentral and for its users. The model can be anything you've made and want in Halo CE, the prize is that i'll skin it and get it ingame.

This isnt a competition for valour or greed but just to see what kind of talent is out there in the modding community and also encourages productivity in lamant modders.

So yeh, feel free to post any weapon, vehicle or scenery models which you feel you would like to see ingame and a poll will be issued for people to vote which is thier favourite model.

Good Luck, Lucifer


Applicants post your interests and models here: Click Me
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Cryticfarm





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Post by Cryticfarm »

Me.
Can it be a biped or BSP?
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DEEhunter





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Re: Model Competition

Post by DEEhunter »

Matooba wrote:The model can be anything you've made and want in Halo CE,
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Cryticfarm





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Re: Model Competition

Post by Cryticfarm »

Matooba wrote:
So yeh, feel free to post any weapon, vehicle or scenery models

Good Luck, Lucifer
Skull2





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Post by Skull2 »

Weapon Model- Sniper with shotgun attachment

here is mine. i know its a newbish type model but im still gettin to know 3DS Max 2008, any way here it is!!!
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Cryticfarm





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Post by Cryticfarm »

Is there gonna be some sort of face limit.
UNEDITED.
Skull2





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Post by Skull2 »

Cryticfarm wrote:Is there gonna be some sort of face limit.
UNEDITED.
If there is then i will probly be out until someone explains what that is, but what do you thik?
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Dark_Destroyer





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Post by Dark_Destroyer »

Cryticfarm wrote:Is there gonna be some sort of triangle limit.
UNEDITED.
FTFY
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Cryticfarm





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Post by Cryticfarm »

Dark_Destroyer wrote:
Cryticfarm wrote:Is there gonna be some sort of triangle limit.
UNEDITED.
FTFY
Faces are triangles.
EDIT: Because, if you've ever modeled before in edit mesh, you would notice when in polygon selection, when you click on a quad, it will say, 2 faces selected, cause to make on quadrilateral, you need 2 triangles/faces.
Skull2





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Post by Skull2 »

Cryticfarm wrote:
Dark_Destroyer wrote:
Cryticfarm wrote:Is there gonna be some sort of triangle limit.
UNEDITED.
FTFY
Faces are triangles.
EDIT: Because, if you've ever modeled before in edit mesh, you would notice when in polygon selection, when you click on a quad, it will say, 2 faces selected, cause to make on quadrilateral, you need 2 triangles/faces.
OOOO Ok thnx for filling me in, ya im prob out causse mines got way more than 50
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Cryticfarm





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Post by Cryticfarm »

Skull2 wrote:
Cryticfarm wrote:
Dark_Destroyer wrote:
Cryticfarm wrote:Is there gonna be some sort of triangle limit.
UNEDITED.
FTFY
Faces are triangles.
EDIT: Because, if you've ever modeled before in edit mesh, you would notice when in polygon selection, when you click on a quad, it will say, 2 faces selected, cause to make on quadrilateral, you need 2 triangles/faces.
OOOO Ok thnx for filling me in, ya im prob out causse mines got way more than 50
Dude, 50 tris?
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