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blood gulch remake prob

Posted: Sun Mar 02, 2008 8:20 am
by pdxlib
ok...im on vista if that helps everyone find prob

i redid bloodgulch to make it the way i wanted it...i made teh map and went on ce it play it but when i get in the map none of the vehicles(old and new)show up and the weapons only stay on for a few seconds. half of the weapons dont fire, the other half do, and a couple arnt able to be picked up. any ideas what happened?

*steps in order from start to finish modding my blood gulch...all r in sapien
1-i deleted all the vehicles and scenery...i didnt delete any weapons or powerups cause there were none that apeared
2-i added scenery were i wanted it
3-i added vehicles were i wanted it
4-i added weapons were i wanted it
5-i changed the sky
6-i then compiled the scripts
7-i save the map
8-i open cmd and type in: build-cache-file levels\*mapname*\*mapname*
9-i get the map and open ce

if u guys could help i would appreciate it

Posted: Tue Mar 04, 2008 8:56 am
by Glitcherguy
I have no idea if this helps, but anyways. Did you try to delete the old bloodgulch before u did the build-cache-file thingy, or did u rename the map?

Posted: Tue Mar 04, 2008 1:04 pm
by pdxlib
no i just renamed the map scenario and build-cache-file

Posted: Tue Mar 04, 2008 2:15 pm
by InvaderVeex
the vehicles can only be the ones in your globals.globals tag, first of all.

And second, for the weapons, use item collections.

Posted: Wed Mar 05, 2008 1:01 pm
by pdxlib
thanks for the info...ill try making my own map again