Page 1 of 1
Help with extruding...
Posted: Wed Feb 13, 2008 6:35 pm
by goyanks135
Im creating an indoor level and when I use extrude and apply the material, the bitmap gets strectched where I extruded. What are you supposed to do to prevent this?
P.S. sinse I realy dont know anything, what is uv or uva mapping?

Posted: Thu Feb 14, 2008 5:36 pm
by DEEhunter
UV mapping is your model on a flat plane. This is used to correctly apply textures and bitmaps to your model. Use the UV map modifier on the selected faces and select the appropriate projection. For an extrude use either box or plane for the projection.
Posted: Sat Feb 16, 2008 10:06 pm
by OpsY
you could also try to model first then add the bitmap
Posted: Sun Feb 17, 2008 10:44 am
by Cryticfarm
Just don't uvw until you totally finished modeling.
Posted: Sun Feb 17, 2008 2:00 pm
by KiwiBird
Cryticfarm wrote:Just don't uvw until you totally finished modeling.
What he said.