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tool error

Posted: Sat Jan 26, 2008 9:28 pm
by jordanman615
Hello,
Well ive been wokring on my first map so i havea crap load of errors lol, this is the 3rd one today i guess lol sorry obut that guys.

To start with this is the exporter i used to xport my .jms file so i could be doing it wrong
http://forums.halomods.com/viewtopic.php?t=46357
Here is the error when i try to export it!!!!
Image

and im not sure if that error is causing the other 2 errors!



i opened tool and i did what the halomods mainpage tutorials told me to do enter bitmaps \levels\renegade\bitmaps and it came up w/ the error of
toolbeta.map could not be found see bellow vvv
Image






econd problem, i continued figuring maybe it suppose t happen then i got this error


Image


so it would be great if i could get some help on these errors thnxs so much halomods users for dealing with all my problems!!!

Posted: Sun Jan 27, 2008 4:13 am
by Glitcherguy
I dunno if it helps, but be sure u link the level to the frame and not frame to level

Posted: Sun Jan 27, 2008 4:24 am
by Glitcherguy
Here is a way to check if you linked the level rigth
-Dubble click on frame and if the frame AND the level egt selected you did it rigth :D

Posted: Sun Jan 27, 2008 4:52 am
by Cryticfarm
Heres the best way to see if you got it right.
Move the frame, if the level moves with it, it's linked properly.

Posted: Sun Jan 27, 2008 11:07 am
by jordanman615
how do i attach the frame to the level?

Posted: Sun Jan 27, 2008 11:22 am
by preston566
Up by the right hand corner, near the arrows that point left to right,
to the right of those, it shows to boxes with something connecting them. Click on that, then click your lever, then click on your Frame.

Sorry if it is hard to understand.

Sorry,
Preston556

Posted: Tue Jan 29, 2008 1:22 am
by p0lar_bear
All of this is covered in the tutorial packaged with the HEK. Did you read it and follow it? And I mean READ, not skim?

Posted: Tue Jan 29, 2008 6:59 am
by JK-47
The 'cannot read toolbeta.map' is nothing. I get it all the time and it doesn't harm my models or anything. As everyone said, you just need to link your model to your frame.