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scenario_structure_bsp
Posted: Sat Nov 24, 2007 9:21 am
by Patrickh
okay, so I'm 90% done with my map, which I made in gmax. Then I got 3ds max, which as you know, exports 9000 times faster. i have the model file for my map in a .gmax, which doesn't open in 3ds. I know it's possible to create a 3ds max file out of your scenario_structure_bsp file, but i can't find any tutorals anywhere (tried google and search button)
Anyone care to enlighten?
Posted: Sat Nov 24, 2007 9:23 am
by Cryticfarm
halopc.net
CE gerneral tutorials
Posted: Sat Nov 24, 2007 9:42 am
by Patrickh
cryticfarm wrote:halopc.net
CE gerneral tutorials
ah yes i just found it. Unfortunately, it repuires HEK+, which doesn't work on my computer. So how about this, to anyone who has HEK+, and is cabable of following the tutorial, I will send my map, and they can try to do it, and they'll get to beta it. (and have my eternal thanks)
edit: here's the link to the tutorial:
http://halopc.net/forum/viewtopic.php?t=639
And just google the program, I think jahrain made it.
As for my HEK+ issue, every time i run the setup, it says i need the newest framework. I HAVE the newest framework... I even went to microsofts website and downloaded the newest framework, only to have it tell me that it's already installed...
so please help me do this and I'll never bother you again about this (gonna make maps in max now)
Posted: Sat Nov 24, 2007 11:12 am
by Cryticfarm
It's vista, it's the only halo tool that doesn't work. But you can extract recursively even if you cant right click or using the drop down menus.