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How do they do that?

Posted: Mon Nov 12, 2007 12:09 pm
by lookingcool
You know how in i think its Area 52 were those little demon skulls, and the spiders are. How did they do that? get tags from another game? or something like that?

Posted: Mon Nov 12, 2007 1:54 pm
by Andrew_b
they made them, which is the whole point of CUSTOM EDITION.

Posted: Mon Nov 12, 2007 5:25 pm
by lookingcool
o ok but how did they make them?

Posted: Tue Nov 13, 2007 9:58 am
by Patrickssj6
3ds max + Editing Kit :X

Posted: Wed Nov 14, 2007 10:59 am
by bobtheshoe
but 3ds max is expensive and free trial is only 30 days :(

Posted: Wed Nov 14, 2007 11:10 am
by L0d3x
get a student version, its only around 100 euro (150 dollars).
Saves you a good 2 to 3 grand :wink:

Posted: Wed Nov 14, 2007 11:13 am
by bobtheshoe
ehh i wanna keep things free though im poor. XD
and cheap :)
150 dollars is still alot of money for something like this
besides im saving for my dj esp-600 guitar :D
i found it at $1,180 dollars

Posted: Wed Nov 14, 2007 11:49 am
by jimmyg22
nvm

Posted: Wed Nov 14, 2007 12:10 pm
by SHOUTrvb
jimmyg22 wrote:then use bittorent
Don't discuss such things here. Buying the program keeps it legal; which is always the best solution.

Posted: Wed Nov 14, 2007 12:16 pm
by Cryticfarm
Besides bittorent sucks, Utorrent FTW
So then your kinda screwed.

Posted: Wed Nov 14, 2007 3:40 pm
by Andrew_b
1. get trial version to see if you are "up to" making maps.

2. buy the thing.

Posted: Wed Nov 14, 2007 4:54 pm
by Cryticfarm
Andrew_b wrote:1. get trial version to see if you are "up to" making maps.

2. buy the expensive ****.
Fixed.

Posted: Wed Nov 14, 2007 5:06 pm
by Andrew_b
yeah i mean 3ds works...

Posted: Thu Nov 15, 2007 3:07 pm
by jimmyg22
gmax works

Posted: Thu Nov 15, 2007 4:13 pm
by Andrew_b
jimmyg22 wrote:gmax works horribly
True.

Posted: Thu Nov 15, 2007 5:06 pm
by lookingcool
well... lots of great idea's -really - but is there a tut on how to make your own stuff. Like the person did in Area maps?

Posted: Thu Nov 15, 2007 5:20 pm
by Cryticfarm
3DSM divided by 10000 is gmax lol.

Posted: Thu Nov 15, 2007 5:34 pm
by jimmyg22
cryticfarm wrote:3DSM divided by 10000 is gmax lol.
3DSM = $4000
GMAX = FREE. what do you expect

Posted: Thu Nov 15, 2007 5:40 pm
by Cryticfarm
I expect something worse.

Posted: Thu Nov 15, 2007 5:51 pm
by TomClancey
cryticfarm wrote:3DSM divided by 10000 is gmax lol.
Hardly.

Rossmum used GMax to create most of his models, and his are great. Now, I admit GMax isn't the best program, but it's modeling features are almost identical to that of 3ds Max. You don't need rendering, or all that other fancy stuff to mode, albeit some modeling features not found in GMax can make it a bit tough, it's still possible. Suffice to say, GMax is a great program.