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Modding Bloodgulch,switching to halo CE Map,but how do u

Posted: Mon Oct 29, 2007 4:09 pm
by deadlyfighter1000
Well,i make really good mods of bloodgulch,then i swap them back over to halo ce,i rename them then put them into the MAPS folder of haloce,but it doesn't work,it says that the map i inserted is missing or corrupted.Can somebody solve this problem? :?: :?:




P.S i didnt think this was supposed to go in HEK area,so i posted it here,Moderators if you think this is in the wrong section please move it.

Posted: Mon Oct 29, 2007 4:24 pm
by dydomite0
ur suppose to convert it to ce type and then extract the tags and rebuild the map.

Posted: Wed Oct 31, 2007 4:11 am
by MasterNeoChief
Open your modded map with HEK+, recursively extract the scenario file in the levels\test\bloodgulch folder, and recompile the map with tool.