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Map Request

Posted: Tue Sep 18, 2007 1:41 pm
by Philly
Could someone please make bloodgulch's BSP 10 times bigger, without stretching detail maps, or affecting the size of the bases? I can't use CE, for reasons that are not worth going into. So could someone put it in a PC playable format. Thanks. (If this is impossible, don't hesitate to say so. :P )

Posted: Tue Sep 18, 2007 4:30 pm
by Tyler777
lol they gotta make the map and put some kool stuff in it is they want (jackalshield with sword dual wield and bubble shield longsword alought of kool vehicles team AI) and i will convert it

Posted: Wed Sep 19, 2007 7:38 am
by Philly
Thanks, would it be possible for me to rebuild it after the conversion?

Posted: Wed Sep 19, 2007 8:05 am
by Covenant_Engineer
Dotn they got a map like that? Called double gulch or something on halomaps.org

Posted: Wed Sep 19, 2007 10:37 am
by Tyler777
that combisnes 2 BG maps lol 1 bsp tho oddly enough :?

Posted: Wed Sep 19, 2007 11:47 am
by Covenant_Engineer
You know what be cool take all the multiplayer maps and combine them together like into a big map, and maybe some cool single player maps liek a30 that kidna go along with the multiplayer maps cause it got lots of forerunner stuff......... That be cool then you got one big map with a lot of cool stuff in it, make two spots on this giant map bases for ctf and now you got a map way better than coldsnap that kicks ass!!! and it would have like everything, Another good map to add to that is the one with the flood lol! but since i not good with 3ds yet or anything else I cnat make It that one of the things I'm planning to do! :) So if you take the idea give credit.
Tyler777 wrote:lol they gotta make the map and put some kool stuff in it is they want (jackalshield with sword dual wield and bubble shield longsword alought of kool vehicles team AI) and i will convert it
A.I don't synce so you have to script it or whatever to synce it so it works...... :/

Posted: Thu Sep 20, 2007 11:46 am
by BrainEater
Well if you wanted to do that, you would have to add a couple of things..:

1. Scenery

You need to place all those boulders, those trees, any scenery tags that fit with that level.

2. Vehicles

You have to figure out what makes a30 want to have vehicles. Basically, what vehicles fit in that map?

3. Netgame Flags

CTF, Oddball, KOTH

4. Netgame Equipment

What, you think your map was going to put your weapons in your map?

5. BSP

Well...I believe that a30 has two bsps, so that couldnt work on multiplayer. You would need to have a script, that changes the bsp. However, that would change for everyone, so the game gathers exceptions....:)

Sums how to make a30 a multi map.