Halo ce Gmax and bluestreak problem

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spikes122





Posts: 292
Joined: Thu Dec 21, 2006 7:44 am

Halo ce Gmax and bluestreak problem

Post by spikes122 »

hi

im using bluestreak exporter and gmax
and ive made my map and textured it
however when i try to export i have
the 2 checkboxes checked and when i try to export it it
it says "there are no actors to export" and 6then fails i then made a new box and made it flat i then used the link tool and linked each corner of my map to the box i then tried and got "thier was no geometry to export
its my first map so is fairly basic and was made using 1 and 2 of firedragons tutorials on ghosts sites
the outdoor ones

so whats wrong please help it took me ages to learn all of this and this was a big dissapointment
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0m3g4Muff1n987




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Post by 0m3g4Muff1n987 »

Corners?

Make sure you select a box, press select and link and drag a line FROM the box TO the reference frame, and not vice versa.

If that doesn't work, select one of the corners and under the modify tab click attach list and choose the other 3 corners and attach, then link it to the reference frame.
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spikes122





Posts: 292
Joined: Thu Dec 21, 2006 7:44 am

Post by spikes122 »

ok thanks
ive got that done
however a out of meory thing poped uo
so in prefences made my max scdript bigger mb
and it worked and i made the jms file using chimp now
but it wont make the tag when i use tool y?
spikes122





Posts: 292
Joined: Thu Dec 21, 2006 7:44 am

Post by spikes122 »

ive still got problems :(
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