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Yoyorast Island V2: Update!

Posted: Sat Jun 02, 2007 7:39 pm
by yoyorast
Hey Friends! I never thought it'd took so much time.. you must think : "but what the hell is he waiting for.." Well there's 3 reasons for the project progressing so slowly:

1st is lack of free time to work on it.. Ye, I have a job hehe:p and I have a girlfriend hehe:p and it's taking almost all my time.. So sometimes I can only work on it one day a week, some other week: 2 or 3 evenings, nights... every single break moment I have, I spend it on the model... I've lost all my friends, I don't answer the phone, I don't eat or sleep anymore :p

The 2nd reason is that I can't help being so seakly perfectionist.. last time I thought the model was done, I really thought it was.. but some days after, I couldn't resist adding new stuff and rework things... But believe me, it's all for the Good and for an ultimate gameplay expirience!

The 3rd is that for one moment, I've been putting all my energy and time to prepare a Big promotion operation (Mails, Site, Videos of V1 (here you have your answer guys:p ) Printed CD, Pics, renders, 50 letters with CDs inside with all info and stuff, even the V2 model...) to actually Sell the V2 model to Bungie for H3... Guess what... never got an answer... anyway, I dreamed, I tried, I failed... It's all forgotten and behind now..

Here I have the lastest version of the V2 model DONE! As I said before, It constists of completly new stuff plus tons of correction I made after I could make my own alpha test in a build made by TheGhost (I won't show you any pics of this one for now: too early stage and only for testing purpose).
I'm not going to detail everything here nor showing you tons of renders as as use to but here are 2 or 3 ones I wanted to show you: (As usual, the textures here are not those you'll find in the game (too bad :p ) just using these for my renders.. although the texturing of "game" model is well advanced (but don't expect anything big, it won't be much diferent from V1 in that domain) because the amount of poly in V2 is becoming Very high and I don't want to add lots of new textures an stuff to keep the stuff playable.
So here on the pics you can see some of the new stuff: 2 New mountains with sniping bases accesible from teleporters in the "central room" (in the heart of the island)...

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O and don't ask about betatesting please, Now that the new model is ready, TheGhost is going to put in it in game (Thanks a lot to him :smoke:) and then I'll go on testing and modifying what I see wrong alone (and with TheGhost) first... Then when I'll be completly satified with a build, I'll call my betatesters for a final and (I hope) short betatest.

Ok now I have some requests:
Lightning, if you're reading this, please man, if you still have the model of my custom hog, I invite you to make a little last effort and finish this texturing please.. it's now or never.
On an other hand, as I can't manage to contact rec0, I'm going to need one guy capable of making some scripts for the switches/doors.. anyone interested can PM me here.. but you got to be a real pro hehe :p thanks.
One last thing is about the Mongoose... I'd like to see the H3 one in the map but the one made by madworkz http://gbxforums.gearboxsoftware.com/sh ... oose+model
I PMed him lastly but got no reply, if you're reading this madworkz, please check your PM... Would be so cool to have your baby in V2! Anyway, it will be yours or hog instead.

O and in case you ask, yes there'll be a H2Vista after this one.

Guys thanks for reading and be prepared for V2 it's coming soon for real!

More news and stuff at http://www.yoyorast.com (New site coming very soon by Freelancer :leet: )

Posted: Sat Jun 02, 2007 9:04 pm
by little_shadow
Awesome I loved this map, and now its even better man your out doing your self.

Posted: Wed Jun 06, 2007 11:46 am
by AmericanXplorer13
Very sweet! Has the secret room changed at all???

Posted: Wed Jun 06, 2007 12:11 pm
by TomClancey
I don't even think he's going to put one in since the last one ruined the map.

Posted: Wed Jun 06, 2007 12:21 pm
by Cryticfarm
Or make it super secret or not a room but a secret weapon.

Posted: Wed Jun 06, 2007 12:33 pm
by FleetAdmiralBacon
1337

Also, I demand you send me the normal map used on that water! I need a good ocean bump...

Posted: Fri Jun 08, 2007 10:12 am
by yoyorast

Posted: Mon Jul 09, 2007 1:22 pm
by aPACOlypse27
i think its kinda dumb how both sniper mountains look exactly the same, and i dont think mountains look like that, u should make one fatter or more rugged or something