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help
Posted: Mon Oct 02, 2006 1:01 pm
by Camtheman
ok i have a new problem now. the vehicles i placed in sapien do not show up in the map. (custom ones)
Posted: Mon Oct 02, 2006 2:32 pm
by ledhedgn
did you swap out a vehicle in the globals to the ones you put in? if not that thats ur problem
also in sapien check teh boxes that say slayer enabled, ctf enabled, etc. that way it will spawn
Posted: Sun Oct 08, 2006 12:36 pm
by Camtheman
ok what? explain it do i copy the .vehicle of the custom vehicles i want in the map into the globals folder?
Posted: Mon Oct 09, 2006 6:26 am
by kirby_422
no, you open the tag, globals.globals in guerilla(or kornman, what ever you use) go find the vehicle slots, change one of the vehicles in their to the vehicle you want to spawn(so any vehicles that are gonna spawn have to be in there unless you script them to spawn)
then if you have all the right stuff in the scenario data (the Can spawn in so and so, and Defaultly spawns in so and so)
and since your probly gonna wana know how to script it to spawn, make a start up script, then the code is "object_create_anew <object-name>" the object name is what ever you enter in the name block underneth the type select, in guerilla you have to make the names un neeer the top and just apply them down there, so do it in sapein, each object needs its own name, so just make copys of the object_create_anew <object-name> untill everything is set up
Posted: Thu Oct 19, 2006 11:29 am
by kingkrocker
hey guys i want to upload halo ce, but does it take your halo pc and replace it? or not?
