[WIP] Machinima Island
Posted: Thu Jun 15, 2006 6:11 am
Well, yes, I have a very long list of things to work on after June 20th, but I'm adding something else. BUT, this isn't just for me, it's for ANYONE with any mapping, scripting, modeling, or tagging experience.
As should be obvious with the name, this map will be an island used for machinima. I have many ideas for the island, but the most important one is to divide it up into different quadrants at the coasts and make each one have different theme. Throw in Tiamat's night/day script (the one on the pause menu of Coldsnap) and every vehicle known to CE, and you could record anything.
So, here's what we need:
Mappers to make the island - I can't model worth s***
Scriptors to make sure everything runs smoothly
Every vehicle known to CE
Every weapon known to CE
A few extra "weapons"
Now, this is just an idea, if you think it should be worked on and completed, let me know by posting here. If you think it sucks and should never see the light of day, well, it can't possibly be that bad of an idea, especially considering most of my ideas are good ones that just can't be completed by one man.
As should be obvious with the name, this map will be an island used for machinima. I have many ideas for the island, but the most important one is to divide it up into different quadrants at the coasts and make each one have different theme. Throw in Tiamat's night/day script (the one on the pause menu of Coldsnap) and every vehicle known to CE, and you could record anything.
So, here's what we need:
Mappers to make the island - I can't model worth s***
Scriptors to make sure everything runs smoothly
Every vehicle known to CE
Every weapon known to CE
A few extra "weapons"
Now, this is just an idea, if you think it should be worked on and completed, let me know by posting here. If you think it sucks and should never see the light of day, well, it can't possibly be that bad of an idea, especially considering most of my ideas are good ones that just can't be completed by one man.