Hugeass Devmode Commands
Posted: Thu Feb 16, 2006 11:43 pm
K these can be found all over the place, so i will just tell you all of them. First off, you need devmode. You can add -devmode along with -console at the end of your target shortcut and play on LAN. Either way, these commands will be put in console (~) (you probably already know this, but it will prevent people from asking, so why not?)
First, Lets add some ghosts to the map. Activate devmode and type "object_create_anew g1" but not in quotes. Press up in console to see that command again, only change the 1 to a 2 so it reads "object_create_anew g2". Do this until g8, because there is no g9. so basicly, you will put in the following commands:
object_create_anew g1
object_create_anew g2
object_create_anew g3
object_create_anew g4
object_create_anew g5
object_create_anew g6
object_create_anew g7
object_create_anew g8
All ghosts will spawn both in the bases on one of the blank landing pads or up with the sleepy switch on teh cliffs (dont ask why)
Now, lets add some scorpians. Do exactly as you did before, only this time, replace teh g with an s, giving you "object_create_anew s1", "object_create_anew s2", "object_create_anew s3", all the way to s7. The scorpions will spawn in the base, when you go up the plasma ramps on the right and or left.
Now for some switch vehicles:
Lets add a golden tachikoma. type in "object_create_anew s-tachikoma". Now, out of blue base (im pretty sure its blue base, correct me if im wrong) and turn left and go all the way to the corner (not on teh cliffs, on the GROUND) and you will see it. It is basicly just a tachikoma with scorpian (the stupid spider one)'s guns.
Now lets get a guass warthog. Type in "object_create_anew s-hog". Now, out of red base (im pretty sure its red base, correct me if im wrong) and turn right and look on teh cliffs on the blue side of the map. Look around until you see a warthog next to a switch (killer). It is based off of the guass warthog from halo 2, but in this map it just uses the same projectile as sniper rifle.
First, Lets add some ghosts to the map. Activate devmode and type "object_create_anew g1" but not in quotes. Press up in console to see that command again, only change the 1 to a 2 so it reads "object_create_anew g2". Do this until g8, because there is no g9. so basicly, you will put in the following commands:
object_create_anew g1
object_create_anew g2
object_create_anew g3
object_create_anew g4
object_create_anew g5
object_create_anew g6
object_create_anew g7
object_create_anew g8
All ghosts will spawn both in the bases on one of the blank landing pads or up with the sleepy switch on teh cliffs (dont ask why)
Now, lets add some scorpians. Do exactly as you did before, only this time, replace teh g with an s, giving you "object_create_anew s1", "object_create_anew s2", "object_create_anew s3", all the way to s7. The scorpions will spawn in the base, when you go up the plasma ramps on the right and or left.
Now for some switch vehicles:
Lets add a golden tachikoma. type in "object_create_anew s-tachikoma". Now, out of blue base (im pretty sure its blue base, correct me if im wrong) and turn left and go all the way to the corner (not on teh cliffs, on the GROUND) and you will see it. It is basicly just a tachikoma with scorpian (the stupid spider one)'s guns.
Now lets get a guass warthog. Type in "object_create_anew s-hog". Now, out of red base (im pretty sure its red base, correct me if im wrong) and turn right and look on teh cliffs on the blue side of the map. Look around until you see a warthog next to a switch (killer). It is based off of the guass warthog from halo 2, but in this map it just uses the same projectile as sniper rifle.