Underworld: Evolution - Mod Idea
Posted: Thu Jan 12, 2006 3:06 pm
Okay, lately I have been playing the online multiplayer game, "Underworld: Evolution" in excitement of the soon to be released sequal to the Vampire VS Lycan (Werewolf) movie, Underworld.
In playing this game, I wondered what it would be like to play it using the Halo engine. Now, I have been out of modding for a little while so I'm a bit rusty but I have a few questions on how this could be done;
1. Player Models
I know that (well, at least, this is how it was since the last time I asked about this) with the HaloPC engine, you cannot make a game level that has mutlitple usable Player Models. But I thought of it this way:
In the game from Underworld: Evolution's website, the Vampires are represented as (you could say) the Red Team and the Lycans (werewolves) are the Blue Team. Now everyone in the game can have the same player model to start (not the Spartan model of course, but lets just say a person with a trench coat and gun holders and stuff as an example of a universal model).
To make the game truelly one player model vs another (vampires and lycans) you would need to have powerups that would change your model so something new. My first question is: Is there a way to make powerups (like the Overshield) actually change your model when you pick it up.
Now, we would also have to restrict some things because we don't want the blue team picking up a red powerup and turning into a Vampire model so my second question is: Is there a way to either make a powerup act differently to different teams, or, make it so only the red team can pick up a Vampire powerup and only the blue team can pick up a Lycan powerup?
2. Level(s)
In the game at the website previously mentioned, there are three main levels; City, Forest, and Ruins. My idea was that we can make either these three seperate or make it one large level that incorrperates all three settings. Reasons for wanting these specific themed levels is because I want this Underworld Mod to follow the already made game at the Underworld: Evolution website. So this isn't much of a problem, its just ideas for discussion.
3. Weapons/Attacks
Each species (Vampire and Lycan) have a different set of attacks that each can do. But, (for those who have seen the movie you would know that) each species uses guns as well. The weapons in the game would be:
Duel Pistols
More modern style SMG
Shotgun
Mid Evil looking Sword
Maybe a crossbow, haven't decided (is used in the game for some odd reason)
But, here is the tricky part. If we can make the above Player Model problem work, we would need to make it so that once a Transformation powerup is picked up, a player can no longer use weapons but will have a crazy assortment of attacks such as:
Simple striking melees
Biting
Flying attacks (seeing as the Vamps will have wings and the Lycans can really jump!)
(Lycans only)Howling that affects a certain area around the attacker
(Vamps only)Draining (will drain life from an enemy and into themselves)
...and so on.........
Are any of the previously mentioned weapon/attack ideas possible?
4. Modeling
Depending on if this project is possible, I am going to need a really skilled model maker who can make any of the following:
City Level
Ruin Level (kinda like a graveyard)
Forest Level
All of the above levels as one level
Duel Pistols
MidEvil Sword
Crossbow
Modern Sub Machine Gun
Modern Shotgun
Lycan Model
Vampire Model
-----------------------------------------------------------------------
PICTURES:
I know pictures are most likely needed to give some of you a visual of we're looking at so here are a few.
Underworld: Evolution HomePage, go to the gallary and look at some of the pictures
A kinda crappy Lycan model I found
I can't seem to find a picture of the Vampire model I am thinking of but heres a description: Kind of bat like, has bat wings and what not. Body is mostly gray and black. Eyes black, still has a human shape (except for the wings). Maybe some sort of armor and mid evil clothing. You get the picture.
-------------------------------------------------
Thanks for reading! Any answers to my questions or any questions of your own are always welcome!
In playing this game, I wondered what it would be like to play it using the Halo engine. Now, I have been out of modding for a little while so I'm a bit rusty but I have a few questions on how this could be done;
1. Player Models
I know that (well, at least, this is how it was since the last time I asked about this) with the HaloPC engine, you cannot make a game level that has mutlitple usable Player Models. But I thought of it this way:
In the game from Underworld: Evolution's website, the Vampires are represented as (you could say) the Red Team and the Lycans (werewolves) are the Blue Team. Now everyone in the game can have the same player model to start (not the Spartan model of course, but lets just say a person with a trench coat and gun holders and stuff as an example of a universal model).
To make the game truelly one player model vs another (vampires and lycans) you would need to have powerups that would change your model so something new. My first question is: Is there a way to make powerups (like the Overshield) actually change your model when you pick it up.
Now, we would also have to restrict some things because we don't want the blue team picking up a red powerup and turning into a Vampire model so my second question is: Is there a way to either make a powerup act differently to different teams, or, make it so only the red team can pick up a Vampire powerup and only the blue team can pick up a Lycan powerup?
2. Level(s)
In the game at the website previously mentioned, there are three main levels; City, Forest, and Ruins. My idea was that we can make either these three seperate or make it one large level that incorrperates all three settings. Reasons for wanting these specific themed levels is because I want this Underworld Mod to follow the already made game at the Underworld: Evolution website. So this isn't much of a problem, its just ideas for discussion.
3. Weapons/Attacks
Each species (Vampire and Lycan) have a different set of attacks that each can do. But, (for those who have seen the movie you would know that) each species uses guns as well. The weapons in the game would be:
Duel Pistols
More modern style SMG
Shotgun
Mid Evil looking Sword
Maybe a crossbow, haven't decided (is used in the game for some odd reason)
But, here is the tricky part. If we can make the above Player Model problem work, we would need to make it so that once a Transformation powerup is picked up, a player can no longer use weapons but will have a crazy assortment of attacks such as:
Simple striking melees
Biting
Flying attacks (seeing as the Vamps will have wings and the Lycans can really jump!)
(Lycans only)Howling that affects a certain area around the attacker
(Vamps only)Draining (will drain life from an enemy and into themselves)
...and so on.........
Are any of the previously mentioned weapon/attack ideas possible?
4. Modeling
Depending on if this project is possible, I am going to need a really skilled model maker who can make any of the following:
City Level
Ruin Level (kinda like a graveyard)
Forest Level
All of the above levels as one level
Duel Pistols
MidEvil Sword
Crossbow
Modern Sub Machine Gun
Modern Shotgun
Lycan Model
Vampire Model
-----------------------------------------------------------------------
PICTURES:
I know pictures are most likely needed to give some of you a visual of we're looking at so here are a few.
Underworld: Evolution HomePage, go to the gallary and look at some of the pictures
A kinda crappy Lycan model I found
I can't seem to find a picture of the Vampire model I am thinking of but heres a description: Kind of bat like, has bat wings and what not. Body is mostly gray and black. Eyes black, still has a human shape (except for the wings). Maybe some sort of armor and mid evil clothing. You get the picture.
-------------------------------------------------
Thanks for reading! Any answers to my questions or any questions of your own are always welcome!