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How can you make it so you can walk through walls?
Posted: Thu Oct 27, 2005 2:00 pm
by imp pimp 101
Alright my friends and I are gonna make a map but we want to know if its possible to make it so part of the wall can be walked through. Is this possible? If so can you please give me a quick tut? thanks
Posted: Thu Oct 27, 2005 2:59 pm
by (WB)ghost
I i know u just make It so theres not collison there....Right? Tell me if im wrong
Posted: Thu Oct 27, 2005 3:00 pm
by Patrickssj6
yep.WB(GHOST) you are back?
Posted: Thu Oct 27, 2005 5:37 pm
by imp pimp 101
ok how do you take off the collision? thanks for the help everyone.
Posted: Thu Oct 27, 2005 7:18 pm
by p0lar_bear
imp pimp 101 wrote:ok how do you take off the collision? thanks for the help everyone.
Check the HEK documentation or halowiki for special shader symbols. You want the "render only" shader symbol. TO use the symbol, put it on the end of the desitered material name in max.
Posted: Thu Oct 27, 2005 8:23 pm
by CKY2K
put a "!" in the material name, that makes it render only, with NO collision geometry.
Posted: Tue Nov 08, 2005 8:01 pm
by imp pimp 101
ok so say i name the wall texture wall! in 3DS MAX. then it wont have any collision geometry?
Posted: Tue Nov 08, 2005 8:51 pm
by JK-47
CKY2K wrote:put a "!" in the material name, that makes it render only, with NO collision geometry.
wouldnt mc just fall through the ground if you made him have no collison geometry?
Posted: Wed Nov 09, 2005 12:11 pm
by Patrickssj6
YEp.
Posted: Wed Nov 09, 2005 5:23 pm
by imp pimp 101
i want to make it so the wall renders but has no collision geometry. just certain parts
Posted: Wed Nov 09, 2005 6:20 pm
by Patrickssj6
Good for making secret rooms.

Posted: Wed Nov 09, 2005 6:36 pm
by imp pimp 101
and booby traps lol.
Posted: Wed Nov 09, 2005 7:08 pm
by (WB)ghost
Patrickssj6 wrote:yep.WB(GHOST) you are back?
Ahhhh ok sure i guess im back but its (WB)ghost. And i didnt think im populer on Halomods