Biped problem

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Patrickssj6




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Biped problem

Post by Patrickssj6 »

I did everything but when in tut it says
now make sure everything is properly linked up and saved. next we will import an exported txt file
of the orginal MC GBX model using James. Model imported. delete everything except for the markers
like head, left arm, right arm, etc.next place attach them to there designated hosts, left hand to left hand
head to head, etc...
What should i attached and to what to the bipe to the model?PLZ HELP!
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[users]Leg0





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Post by [users]Leg0 »

frame and link
Patrickssj6




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Post by Patrickssj6 »

more detailed?I have my model the bipe structure in it i have boxes and squares wich i imported from the cyborg.gbxmodel.So what do i have to attach to what?
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Patrickssj6




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Post by Patrickssj6 »

Hello anymone?
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Danke




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Post by Danke »

Isn't the model itself linked to frame biped (or whatever it is) and the boxes are linked to the frame biped too. I'm not sure, I've never done it.

It should be the same as making a gun, just with different names (and the magazine)
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