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Library For CE

Posted: Fri Oct 01, 2004 5:01 pm
by Digikid
I will not give this up. Someone PLEASE make the Library Level for HaloCE. MonoxideC made it.

I had a topic regarding this before on the files forum and someone deleted it so I am gonna post it here then.

Posted: Fri Oct 01, 2004 6:50 pm
by Digikid
it is ppl like you that make this place bad and sour. Pls take your own advice and go away.

Now that that is solved can we have some HELPFUL help pls?

this place is FULL of fucking idiots so I see

Posted: Fri Oct 01, 2004 8:09 pm
by Darkstorm995
are you asking for someone to make it for you or to get a team together to create it, be specific

Posted: Sat Oct 02, 2004 4:37 am
by Chimp
Why don't you look for a tutorial on converting SP maps to MP maps D:

Posted: Sat Oct 02, 2004 4:42 am
by shadow wolf
because he wants it for CE.
SP - MP is only for PC :p

i'd help, but i suck @ mapping and nething else with HEK :(

Posted: Sat Oct 02, 2004 7:07 am
by Digikid
I was asking if someone else could do it. I got the BSP from sparkedit but have no idea what to do with it. I do not know 3DS MAX 6 at all but when I do open it in Max it is so small that I don't know what to do with it.

Posted: Sat Oct 02, 2004 7:07 am
by Chimp
Yes, but aren't there PC to CE converters out there? D:

Posted: Sat Oct 02, 2004 7:10 am
by Digikid
If there are I have not found any. I spent hours on google trying to refine searches for them.

Besides there is one thing that I WOULD change in the Library level...the model for the nuke launcher. With MonoxideC's permission of course.

Posted: Sat Oct 02, 2004 7:21 am
by Darkstorm995
well goodluck trying to get someone to do a legthy and a hard project like this

Posted: Sat Oct 02, 2004 8:07 am
by Digikid
"Luck" is my middle name. :wink:

Posted: Sat Oct 02, 2004 8:46 am
by Locke
Well you could export the map in Sparkedit.Then open Milkshape and import to bsp.Then export it as a .3ds file.Go inot 3dsmax and open it.Now you can follow the tuts to make a ce map.So you can remodel parts of the map that you dont want.

Posted: Sat Oct 02, 2004 3:37 pm
by Digikid
I do not know how to use 3dsmax 6 and the tuts are useless and too fast.

Posted: Sun Oct 03, 2004 2:24 am
by MasterNeoChief
Export all the BSP's and form them one, skin and voil

Posted: Sun Oct 03, 2004 5:11 am
by Digikid
Digikid wrote:I do not know how to use 3dsmax 6 and the tuts are useless and too fast.

Posted: Tue Oct 05, 2004 7:10 pm
by {GR}Snake
this is probly the most f.ucked up idea ever but it mite work :D take the library map for halo pc and move it into the custom edition maps folder! ok this will probly not work but w/e

Posted: Wed Oct 06, 2004 3:21 am
by Digikid
well for you will need to rename the file from putput.map to library.map.

Secondly that will NOT work.