My halo map idea. Consequence.
Posted: Thu Aug 12, 2004 1:33 pm
This my idea for a halo map. The map name is Consequence. I would like someone to make this map because I think it's a really good idea. And it's my most detailed idea. Here it is.
This is a map that would be best played in CTF. You start out in a room with 8 teleporters. 6 lead to bottomless pits. 1 leads to the next obstacle leading to the red base. The last 1 leads to the next obstacle leading to the blue base. The next obstacle that leads to the red base teleports you to a room with a bunch of holes in the floor. You have to walk over the holes to make it through the room because walls would block the rest of the floor. Some holes have invisible floors over them. While the others are just bottomless pits. There will be a teleporter at the end of the room which leads to a bunch of platforms floating. Some platforms are fake and you fall right through. While the others are real and you use them to jump to others that are either real or fake. At the end of all the platforms is a big platform with a teleporter on it. You use it to get to the next room. In the next room is the red base. The base is really big and lets you go far underground. Eventually, it leads to the flag. Also, there is a 2nd path you can take that leads you to a teleporter which teleports you to the room you started out in. You always spawn in the starting room. Also, the teleporters don't let you go back through. They are all 1 way teleporters. OK. Now, the blue path. The first room has nothing in it, just 4 walls surrounding you. There are hidden doors in the walls. There are at least 6 (there can be more or less if you want, no less than 4) 3 immediately make you fall through to a bottomless pit. 2 make you go down a huge path that eventually leads to a dead end wall that if you try to pass through will teleport you to a bottomless pit. 1 will go down a long path that eventually leads to a teleporter that teleports you to the next room. The next room has a bunch of mirrors in it (at least 10.) You can't see through them. You have to break them. 5 will let out almost impossible to kill AI. 2 will lead to teleporters that teleport to, yep, you guessed it, bottomless pits. Another 2 will have long paths that go in a straight line that eventually lead to an invisble teleporter that teleports you back to the main room. The last 1 teleports you to the next room. When you get in the room there will be 4 paths that lead a long way to planets. The planets would look just like the planets you see in the other levels (the ones that are far away that you normally can't get to) 3 paths will lead to planets that are paper thin and you walk right through them and fall into space endlessly. 1 will lead to the next room, the blue base. The planets are all identical, so tough luck trying to remember which is the correct path. The blue base will lead far up into the sky and eventually, you get to the flag. There is also another path which leads to a teleporter which transports you back to the main room.
That's all. If you would like to look at my other ideas, I have a page on my site just for halo map ideas. Here's the link. http://www.freewebs.com/supersaiyansamo ... pideas.htm
If you would like to make the map please reply and send me an email at [email protected]
This is a map that would be best played in CTF. You start out in a room with 8 teleporters. 6 lead to bottomless pits. 1 leads to the next obstacle leading to the red base. The last 1 leads to the next obstacle leading to the blue base. The next obstacle that leads to the red base teleports you to a room with a bunch of holes in the floor. You have to walk over the holes to make it through the room because walls would block the rest of the floor. Some holes have invisible floors over them. While the others are just bottomless pits. There will be a teleporter at the end of the room which leads to a bunch of platforms floating. Some platforms are fake and you fall right through. While the others are real and you use them to jump to others that are either real or fake. At the end of all the platforms is a big platform with a teleporter on it. You use it to get to the next room. In the next room is the red base. The base is really big and lets you go far underground. Eventually, it leads to the flag. Also, there is a 2nd path you can take that leads you to a teleporter which teleports you to the room you started out in. You always spawn in the starting room. Also, the teleporters don't let you go back through. They are all 1 way teleporters. OK. Now, the blue path. The first room has nothing in it, just 4 walls surrounding you. There are hidden doors in the walls. There are at least 6 (there can be more or less if you want, no less than 4) 3 immediately make you fall through to a bottomless pit. 2 make you go down a huge path that eventually leads to a dead end wall that if you try to pass through will teleport you to a bottomless pit. 1 will go down a long path that eventually leads to a teleporter that teleports you to the next room. The next room has a bunch of mirrors in it (at least 10.) You can't see through them. You have to break them. 5 will let out almost impossible to kill AI. 2 will lead to teleporters that teleport to, yep, you guessed it, bottomless pits. Another 2 will have long paths that go in a straight line that eventually lead to an invisble teleporter that teleports you back to the main room. The last 1 teleports you to the next room. When you get in the room there will be 4 paths that lead a long way to planets. The planets would look just like the planets you see in the other levels (the ones that are far away that you normally can't get to) 3 paths will lead to planets that are paper thin and you walk right through them and fall into space endlessly. 1 will lead to the next room, the blue base. The planets are all identical, so tough luck trying to remember which is the correct path. The blue base will lead far up into the sky and eventually, you get to the flag. There is also another path which leads to a teleporter which transports you back to the main room.
That's all. If you would like to look at my other ideas, I have a page on my site just for halo map ideas. Here's the link. http://www.freewebs.com/supersaiyansamo ... pideas.htm
If you would like to make the map please reply and send me an email at [email protected]