Shaders not defined
Posted: Sun Jul 11, 2004 1:57 am
I just followed the tutorial of HEK with the only difference that I used other textures and made a different landscape and all.
Now when I run tool.exe, it first asks me to define a shader type for the material i made "mazs_ground"
I pick number one (shader_enviornment) and I did the same for the other material I made.
But then, after I defined every material (exept +sky), it says "some shaders were not defined" and it stops.
I've tried changing about every material and I even tried to put the material count to 2 (+sky and mazs_ground), but it still gives the same response.
This error is not listed in the tutorial and there is no error file created.
What's wrong and how do I fix it?
Now when I run tool.exe, it first asks me to define a shader type for the material i made "mazs_ground"
I pick number one (shader_enviornment) and I did the same for the other material I made.
But then, after I defined every material (exept +sky), it says "some shaders were not defined" and it stops.
I've tried changing about every material and I even tried to put the material count to 2 (+sky and mazs_ground), but it still gives the same response.
This error is not listed in the tutorial and there is no error file created.
What's wrong and how do I fix it?