You can't batch extract or rebuild a CE map with HMT even with the header changed
And I don't believe the header and the shaders are the only things changed. There are tons of stuff that simply wouldn't fit into a meta file that you can do with guerilla.
how do i create a .scenario for my map. im going by kirks vidoe tutorial and when i get to the part after i make my shaders it asks to go into guerilla and open the map.scenario . well i went all through the tutorial again and i cant find anywhere were u have to create a .scenario file. can anyone help me?
ok i created a shader in gorilla and went into command propt to build the shader tags, then it gave me a list 1-9 types of shaders. then at the bottom of the list it said chioce 1 was picked adn then after that it said some shaders where not defined.
ok now when i go to open the map.scenario in guerilla(by the way thankyou for helping me get the scenario thing done)it says that i need to set a working directory. what do i do?