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AI- the braindead-biped-with-no-weapon-problem

Posted: Fri Jul 09, 2004 9:50 am
by rafazum
hi, ive encountered a problem with my ai, its impeccable, in sapian they work brilliantly, but i have a problem, in game, the ai spawns bipeds without any weapon or brain(i.e. just a biped)

how do i overcome this?

Posted: Sun Jul 11, 2004 1:48 am
by Tiamat
do you mean multiplayer over the net or lan play?

Posted: Sun Jul 11, 2004 5:55 am
by rafazum
yes

Posted: Sun Jul 11, 2004 10:06 am
by Tiamat
which one net or lan?

Posted: Sun Jul 11, 2004 5:15 pm
by rafazum
net(soz, uncleear b4)

Posted: Thu Jul 15, 2004 8:24 am
by blink 182
Halo's netcode does not support AI over the internet. You need to use your AI for LAN play.

Posted: Thu Jul 15, 2004 3:07 pm
by coodude25
I'm not sure what you mean, but one of these two things should help.
When you add ai to a map, then you have to expect that wherever the ai spawns there will be a brainless, gunless mc model that you can run right through. This is due to some problem with the netcode, and should be expected.
Another possibility is that your actor and/or actor varient tags aren't made right. If that is the problem the just wait till later tonight when i release my own ai tags for red and blue mc's.
hope that helps

Posted: Sat Jul 24, 2004 3:00 pm
by .:R/\CHD/\:.
whats the big difference between lan and net?

Posted: Sat Jul 24, 2004 4:21 pm
by gamble
lag