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model shader corupted unknown prob

Posted: Tue Jun 22, 2004 2:48 pm
by akmassassin
ive just fixing all the errors on my map but i still have an error from my shaders and its not apearing in the HALO PC EDITING REFERENCE, so heres the error:

### The model shader plate floor cannot be used in the environment.


the "plate floor" is a part of my multi\sub texture object, but i dont see anything wrong in it. does any1 knows what would be the problem??

Posted: Tue Jun 22, 2004 3:03 pm
by gamble
... if this is for a map you need to use .shader_enviroment, not .shader_model

Posted: Tue Jun 22, 2004 3:11 pm
by akmassassin
thx but i cant chose from that little menu asking 10 diferent shaders; when i export it just works perfectly but it says exacly that

### The model shader plate floor cannot be used in the environment.

Posted: Tue Jun 22, 2004 3:50 pm
by gamble
you're not supposed to export before you make the shaders