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ok now im geting frusterated

Posted: Sat Jun 12, 2004 8:30 am
by qazerc
Yea, well i got 4 mofo edges that are "open"... and gmax doesnt have stl check, if sum1 culd help me figure out how to fix this, or if some1 wuld be willing to take my .gmax file and attempt to fix the edges... it wuld be greatly appreaciated...

Add [email protected] if u wuld be nice enuf to take the map and try to fix it

Posted: Sat Jun 12, 2004 8:37 am
by The Ghost
Can you import the .wrl into gmax? I don't know I use 3ds...

Posted: Sat Jun 12, 2004 8:54 am
by qazerc
umm, this might sound newb but i have no idea wtf a wrl is =/ ive read ppl talkin about em but nothing explanitory, and yes u can import wrls with gmax (im pretty sure, the option is there)

Posted: Sat Jun 12, 2004 8:57 am
by qazerc
** i found the wrl of my map but i have no idea wtf it does :P i imported it but its like 4 invisable rectangles

Posted: Sat Jun 12, 2004 12:57 pm
by The Ghost
Yea, well i got 4 mofo edges that are "open"...
** i found the wrl of my map but i have no idea wtf it does i imported it but its like 4 invisable rectangles
Well... you have 4 edges that are open and the .wrl put 4 rectangles in your map. You do the math. Or the read the tutorial. Either way, c'mon...