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Does anyone know why there are non-collidable trees?

Posted: Sat Jun 12, 2004 5:32 am
by axeman
Just wondering if annyone know's why a few of the trees (scenery) have no collision geometery?

Im wondering if I can get the model of the tree's back into 3dmax so I can put collision geometery on them coz there are some cool trees that I cant use because you can stand in the middle of them :evil:

Can you extract the original model into 3dmax or not???

Posted: Sat Jun 12, 2004 1:24 pm
by sorby
Yea I've had the same problem but so far I haven't been able to extract it to 3ds Max. I will probably just take the collision model of a similar tree and apply it to the ones without collision models.

Posted: Sun Jun 13, 2004 1:03 am
by axeman
Ive tried that and it wont work because the nodes n stuff are different so it returns an error message saying (in so many words) Stuff you, still havin non-collidable trees.

So the only alternative is to extract the models or totally rebuild a new one. :evil:

Unless someone else knows a way??

Posted: Sun Jun 13, 2004 11:12 am
by sorby
I actually got one tree to be collidable by taking another's collision model. Just thought that you may like to know.