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Is there any way to search for a specific, numbered, edge?

Posted: Mon Jun 07, 2004 4:40 am
by zetard
Well like it says i nthe topic.
Is there any way to search for a specific, numbered, edge in 3D Studio Max 5?
Not use STLcheck i mean like you type anumber and it hightlights the edge...

*SORRY Had my windows mixed up, can a mod move this to the right section*

Posted: Mon Jun 07, 2004 5:24 am
by mattp001
yah i think you have to make a very simple max script though. like 5 or 6 lines of simple code. i will try to look it up.

Posted: Tue Jun 08, 2004 5:01 am
by LiN
zetard, are you asking cos tool told you "Error, open edge #452 or something" ????

If so, go back to 3DS max, select file->import, select filetype vrml, navigate to your Halo CE root directory, and select the file called mymap.wrl, where mymap, is err, the name of ur map.

This is a debug file outputted by tool no matter what the error is. It is basically some geometry in the exact location where your errors are. So, press 'h' to bring up the inventory and select that vrml geometry. It will highlight white - jump to those locations & fix the geometry ;)

Posted: Tue Jun 08, 2004 12:14 pm
by mattp001
if you read though, he asked if there was a way to search for the edge.