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Why don't some trees have collision models?
Posted: Thu Jun 03, 2004 10:03 pm
by sorby
Some of the trees you can collide with and others you can just go through. I've already watched the Scenery/Collision Model Tutorial but I can't make a model the right size for the trees. Is there already an inactive collision model for the trees or something? Please help me.
Posted: Fri Jun 04, 2004 9:45 am
by rafazum
i need help on this too!- i used standard trees- but u go streight fru em?

Posted: Fri Jun 04, 2004 1:26 pm
by Lima14
I've created simple walls and blocks and I can still walk through them...
Either we're:-
(a) Missing something or some step along the way...
(b) Tuts dont work...
I'm praying it's (a)

Posted: Fri Jun 04, 2004 1:28 pm
by rafazum
didnt gearbox / bungie put collision models in the hek tags???
Posted: Fri Jun 04, 2004 1:54 pm
by Lima14
rafazum wrote:didnt gearbox / bungie put collision models in the hek tags???
Well Ive followed the collision tuts, and I dont get any errors...
must be doing something right... but Im still walking through the
scenery I placed on the map...
Funny thing is that scenery_object.scenery in guerilla - has at the top the following:-
< Scrub that >
Just seen my mistake..
There are two entries for bounding..
(a) Bounding radius
(b) Render bounding radius..
DONT do anything in the render bounding radius.. it's the top one!!!
Doh!
** Got it working...