Problem with Map-stuff ? Enter here :)
Posted: Tue May 11, 2004 1:26 pm
This is my tutorial wich is in:here.
Hi all!
Couple days ago I started my adventure with HEK. To day I know some usefull info for this who would like make own map.
1. Blitzkrieg Plugin - not so fast amigo
Ok some of you can have problem with blitzkrieg. When you start your 3d max appers window with: "DLL <c:\3dsmax\plugins\blitzkrieg.dle> failed to initialize" . To bad for you. But don't worry. You have to add DLL files wich are in folder ".\blitzkrieg\MAX5" with plugin. You should add them:
WindowsNT - winnt\system32
Windows9x - windows\system
Windows2k - winnt\system32
WindowsXP - windows\system32
Reset you machine and it's ready
2.Problem with exporting map - where are all actors ?!
Another problem. When you try export your "ultrasupermega-map" you get this kind of error: "Blitzkreig error:No actors to export". It means that you didn't read HEK manual carefully
You have to read agian about "Reference Frame" at the begining.
3.Level Compilation - with tool.what ?
To compliate your level you have to use tool.exe. Simple GUI for tool.exe is:ToolRunner. For people howm don't like easy GUI and like command line a little user guide. In CMD you should type: tool.exe structure levels\test\tutorial{<=you should have there your map but i is not necessary} XXX {<= name of your map}.
Usefull advice:
a)use materials (TIF files) wich are in ".\myMap\Bitmap" folder. Place your map in ".\myMap" and your JMS file in "myMap\Models" and everything should work.
b)THIS IS IMPORTANT . While compilating your map by tool.exe don't name your own map like "tutorial". Make your own directory like" \myMap" and when useing tool.exe type: tool.exe structure levels\myMap myMap{<=again this your map name so don't forget it}.
These who would like add something are of course wellcome
Hi all!
Couple days ago I started my adventure with HEK. To day I know some usefull info for this who would like make own map.
1. Blitzkrieg Plugin - not so fast amigo
Ok some of you can have problem with blitzkrieg. When you start your 3d max appers window with: "DLL <c:\3dsmax\plugins\blitzkrieg.dle> failed to initialize" . To bad for you. But don't worry. You have to add DLL files wich are in folder ".\blitzkrieg\MAX5" with plugin. You should add them:
WindowsNT - winnt\system32
Windows9x - windows\system
Windows2k - winnt\system32
WindowsXP - windows\system32
Reset you machine and it's ready

2.Problem with exporting map - where are all actors ?!
Another problem. When you try export your "ultrasupermega-map" you get this kind of error: "Blitzkreig error:No actors to export". It means that you didn't read HEK manual carefully

3.Level Compilation - with tool.what ?
To compliate your level you have to use tool.exe. Simple GUI for tool.exe is:ToolRunner. For people howm don't like easy GUI and like command line a little user guide. In CMD you should type: tool.exe structure levels\test\tutorial{<=you should have there your map but i is not necessary} XXX {<= name of your map}.
Usefull advice:
a)use materials (TIF files) wich are in ".\myMap\Bitmap" folder. Place your map in ".\myMap" and your JMS file in "myMap\Models" and everything should work.
b)THIS IS IMPORTANT . While compilating your map by tool.exe don't name your own map like "tutorial". Make your own directory like" \myMap" and when useing tool.exe type: tool.exe structure levels\myMap myMap{<=again this your map name so don't forget it}.
These who would like add something are of course wellcome
