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Level compilation error

Posted: Fri Nov 02, 2007 8:04 pm
by Patrickh
Edit: fixed

New error: degenerate triangles. Any ideas on how to find them in gmax? (I've made BSPs before but this one's giving me sass)

Posted: Sat Nov 03, 2007 4:30 am
by Cryticfarm
Just delete the polygons and make them triangles. I believe chimp has a wel importer.