Missing tags?
Posted: Fri May 07, 2004 3:08 pm
First off, let me say this is NOT A FLAME AGAINST HALO CE OR HEK. I want to clear this up before anyone starts the "You know, Gearbox did SO MUCH for us, and YOU PEOPLE..." comments. I very much respect the Gearbox team and all the work they've done for us, and I'm highly thankful for the HEK (just played some alpha of a guy's map, which was insane; once more stuff gets out, CE's gonna revolutionize Halo), but there are a few things that have yet to be addressed (or perhaps I'm just missing...in which case, call me a n00b, tell my dumb ass how to do it, and we'll all part as friends).
One of these things are the discrepancies between the availability of different tags in the HEK. Now, if anyone's opened Guerilla, they know the insane amount of options you can customize for a given tag, but if a tag simply isn't there, then there doesnt seem to be much to do about it. I'm talking mainly about the lack of Character and Vehicle tags, which I, for one, was very excited about seeing with the HEK. The only .biped tag is that for the Master Chief, and the only .vehi tags are those of the regular Halo vehicles.
I may be missing something here, but does this mean that we can't create these tags ourselves, and until Gearbox decides to intervene, we'll be left without a way to put in drivable vehicles such as the Pelican and Wraith or switch characters from MC to an Elite, or some such? I don't know if there's an easy way to create a new tag to add to the HEK, unless it's as simple as taking the model data from a map in HMT, dumping it in a 3d modeling program, exporting it with 3ds Max and then editing it through Guerilla. I know that there's a program that makes it possible to make CE maps readable by HMT, but does this solution actually work?
It's sort of a letdown for me, that's all. Although I can't help but wonder if maybe they plan to update their tag database in the future.
What do you guys think? Are there too few usable tags? Any ideas on how to fill in the missing ones? Which ones would you like to see added?
It would definitely be vehicle tags for all the vehicles and models for the Armored Marine for me; it's kind of sad (though ironically satisfying) that HMT can do for us what Guerilla kind of...can't
.
Anyway, THOUGHTS. BRING THEM!
One of these things are the discrepancies between the availability of different tags in the HEK. Now, if anyone's opened Guerilla, they know the insane amount of options you can customize for a given tag, but if a tag simply isn't there, then there doesnt seem to be much to do about it. I'm talking mainly about the lack of Character and Vehicle tags, which I, for one, was very excited about seeing with the HEK. The only .biped tag is that for the Master Chief, and the only .vehi tags are those of the regular Halo vehicles.
I may be missing something here, but does this mean that we can't create these tags ourselves, and until Gearbox decides to intervene, we'll be left without a way to put in drivable vehicles such as the Pelican and Wraith or switch characters from MC to an Elite, or some such? I don't know if there's an easy way to create a new tag to add to the HEK, unless it's as simple as taking the model data from a map in HMT, dumping it in a 3d modeling program, exporting it with 3ds Max and then editing it through Guerilla. I know that there's a program that makes it possible to make CE maps readable by HMT, but does this solution actually work?
It's sort of a letdown for me, that's all. Although I can't help but wonder if maybe they plan to update their tag database in the future.
What do you guys think? Are there too few usable tags? Any ideas on how to fill in the missing ones? Which ones would you like to see added?
It would definitely be vehicle tags for all the vehicles and models for the Armored Marine for me; it's kind of sad (though ironically satisfying) that HMT can do for us what Guerilla kind of...can't

Anyway, THOUGHTS. BRING THEM!