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Not a noob problem

Posted: Tue Oct 16, 2007 8:37 pm
by Andrew_b
Ok as some of you know i am making my first map.

I have tested this problem and i seem to be the only one that has it.

Ok when i compile my map, tool flips faces and makes the collision on the flipped faces. Now i know this is tool because i have made the map correctly. I have to send it to my friend, and when he compiles it comes out correct. Can anyone tell me what is wrong? or how to do everything correct from saving it as jms to opening it in sapien.

Posted: Wed Oct 17, 2007 1:09 pm
by Cryticfarm
Ummmm, you compile your bitmaps (I looked at your maps, there all halo default so skip the shaders and this part).
Then you make shaders...
Then structure your bsp. Add a sky, run lightmaps. Done.

Posted: Wed Oct 17, 2007 3:20 pm
by Andrew_b
ive done everything...oh and crytic what did you set the wall skin to be

in length and width becaue whenever i have someone to compile the bitmaps wont look the same.

Posted: Wed Oct 17, 2007 3:47 pm
by Cryticfarm
What wall skin, I left it default, go on msn :)