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tool error
Posted: Sat Aug 25, 2007 8:22 am
by Keeywi
when i do the command
Code: Select all
structure levels\splinter splinter
it gives me this error
###ERROR couldn't build bsp because of overlapping surfaces <orange>.
###ERROR couldn't build bsp2d.
###ERROR couldn't build leaf.
###ERROR failed to import collision bsp.
i used chimp AND bluestreak to make the .jms file, but it gives me the same error
and, i made my own splinter, i didn't use someones files
Posted: Mon Aug 27, 2007 5:06 pm
by Keeywi
sry, had 2 bump bcus this is whats stopping me from map making
Posted: Fri Aug 31, 2007 2:26 pm
by Keeywi
2nd bump
Posted: Fri Aug 31, 2007 2:55 pm
by Cryticfarm
It mean there is a error in your geometry.
Posted: Sat Sep 01, 2007 9:38 am
by Keeywi
anything in specific?
should i make a new map, or can i fix it?
Posted: Sat Sep 01, 2007 9:41 am
by Snip3r47
Import the Wrl file when you have your bsp open in 3dsmax or gmax.Then it should show you where the errors are.
Posted: Sun Sep 02, 2007 6:02 am
by Keeywi
wrl file?
from where?
Posted: Sun Sep 02, 2007 7:58 am
by Snip3r47
Its in the Ce Directory.it should be the same name as the bsp your making.
Posted: Mon Sep 03, 2007 12:42 pm
by Keeywi
what do i do with the WRl file?
Posted: Mon Sep 03, 2007 12:45 pm
by TomClancey
You import it into 3ds Max and the colored lines that were imported correspond to errors.
Posted: Mon Sep 03, 2007 12:57 pm
by Keeywi
i have gmax
Posted: Mon Sep 03, 2007 12:59 pm
by TomClancey
You can import the WRL with Chimp, I think.
Posted: Mon Sep 03, 2007 1:01 pm
by Keeywi
im using chimp
Posted: Mon Sep 03, 2007 1:06 pm
by TomClancey
I know you are. Does it have an 'Import WRL' option. I vaguely remember it having one.
Posted: Mon Sep 03, 2007 1:08 pm
by Keeywi
yea, but when i import it, nothing changes colors
Posted: Mon Sep 03, 2007 1:11 pm
by TomClancey
Nothing should change colors. New splines should be imported where the errors are. (To see them, switch to wireframe in the viewport.)
Posted: Mon Sep 03, 2007 1:12 pm
by Keeywi
what do i do with these?
Posted: Mon Sep 03, 2007 1:13 pm
by TomClancey
Nothing, just leave them there. They point to where the error is. So fix the error that is there.
Since the problem is Overlapping faces. You should see 2 faces that are overlapping each other. Delete them both and recreate one face.
Posted: Mon Sep 03, 2007 1:13 pm
by Snip3r47
Edit: Dang you clancey

Posted: Mon Sep 03, 2007 1:16 pm
by TomClancey
Also, the
Hek_Tutorial tells you exactly what to do to fix the error.
HEK Tutorial wrote:Error:
When compiling using Tool the following error message appears:
### ERROR couldn't build bsp because of overlapping surfaces (orange)
Solution:
This is typically caused by intersecting or interpenetrating objects or object volumes.
A good example would be where there are 2 cubes and one of the cubes has been placed intersecting the other.