Tool compiling Error?
Posted: Sun Aug 05, 2007 6:07 am
Hello there, I have a little question out for you guys and ladies. I have started working on something very simple yesterday, a level I call concussion. Couple hours ago, I tryed compiling it. at first, it gave me open edge ands degenerate triangle errors. Bit problem as I #1, don't know how to fix or find degenerate and #2, couldn't find the related edges.
I decided to revert to some backup, which doesn'T have the error but that will not compile either. Here's that backup's error "log"
building collision geometry
reducing collision geometry
building collision bsp
###Error Z buffed triangle
###Error couldn't build BSP because of overlapping surfaces
###Couldn't build BSP2D
###Couldn't build leaf
###Failed to import collision BSP
Thanks for your help!
I decided to revert to some backup, which doesn'T have the error but that will not compile either. Here's that backup's error "log"
building collision geometry
reducing collision geometry
building collision bsp
###Error Z buffed triangle
###Error couldn't build BSP because of overlapping surfaces
###Couldn't build BSP2D
###Couldn't build leaf
###Failed to import collision BSP
Thanks for your help!