Hello there, I have a little question out for you guys and ladies. I have started working on something very simple yesterday, a level I call concussion. Couple hours ago, I tryed compiling it. at first, it gave me open edge ands degenerate triangle errors. Bit problem as I #1, don't know how to fix or find degenerate and #2, couldn't find the related edges.
I decided to revert to some backup, which doesn'T have the error but that will not compile either. Here's that backup's error "log"
building collision geometry
reducing collision geometry
building collision bsp
###Error Z buffed triangle
###Error couldn't build BSP because of overlapping surfaces
###Couldn't build BSP2D
###Couldn't build leaf
###Failed to import collision BSP
Thanks for your help!
Tool compiling Error?
- wanksta
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ok goto file import and goto c:\microsoft games\halo ce\(name of your map).wrl
impor the .wrl of your map and it will highlight erros in map. look for the orange triangles that is were you have overlapping triangles.
impor the .wrl of your map and it will highlight erros in map. look for the orange triangles that is were you have overlapping triangles.
Sig may not be animated.
Lol you got me in like 3 minutes!
Oh wait... I'm banned.... well not funny anymore...
Lol you got me in like 3 minutes!
Oh wait... I'm banned.... well not funny anymore...