Page 1 of 1
Checkpoints
Posted: Thu Jul 12, 2007 7:51 pm
by Andrew_b
how do i make checkpoints so if you die you go to the nearest checkpoint
Posted: Sat Jul 14, 2007 12:27 pm
by Andrew_b
does anyone know? im making an sp map and i just need to know how to make checkpoints, and also how do i make nav points or what ever?
And is there an easy way for a pelican to drive and drop off a warthog?
Posted: Sat Jul 14, 2007 12:34 pm
by bricksarefun
The script for checkpoints is (game_save). For navpoints it's a bit more complicated, depending on what you have the nav points place on, and what kind you want and stuff. Read p0lar bear's SP tutorials, they're a lot of help.
Posted: Sat Jul 14, 2007 12:38 pm
by Andrew_b
thanks.
Posted: Sun Jul 15, 2007 12:51 pm
by wanksta
Navpoint scripts (my tutorial real quick)
script setup for navpoint...
(activate_team_nav_point_flag typeofnavpoint team Flag_its_atached_to 1)
so heres what it would look like complete
(activate_team_nav_point_flag "default_red" "player" halftopeli 1)
heres how too deactivate this navpoint
(deactivate_team_nav_point_flag "player" halftopeli)
hope that helps
Posted: Tue Jul 17, 2007 2:59 pm
by Andrew_b
yeah i dont know...i havent tested my script yet
(just my first one didnt work)