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shader/bitmap problem in sapien

Posted: Tue Jun 19, 2007 11:22 am
by SKiingLlama
so, this is my first map and i get all the way up to using sapien but when i run the radiosity i get this:

Imagehttp://img390.imageshack.us/my.php?imag ... velyv7.jpg

i ran radiosity at quality 1, and produced same results.
there were no errors when i build structure with tool except for one warning about "nearly coplanar faces" which i think is irrelevent.
Also i have created the environment shader with guerilla and ground bitmap previously without errors.

how can i fix this? help...

Posted: Tue Jun 19, 2007 11:53 am
by wanksta
try compileing and playing in halo ce. sometimes sapien looks like crap but when you compile it it looks fine.

by the way... you might need too put a smoothing group on the ground too make it more... smooth...

Posted: Tue Jun 19, 2007 5:53 pm
by SKiingLlama
i compiled it and it did look ok, but i want to be able to see it in sapien so i can add some scenery and objects and not have to guess and check where to put them.

i guess it could be a graphics problem