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Script problem (activate_nav_point_flag nav1)

Posted: Fri Jun 15, 2007 9:33 am
by wanksta
when i compile a script that has (activate_nav_point_flag nav1) in it it says nav1 is not a valid napoint name! which is bullshit cause i have a flag in the game that says nav1!

anyone know what the fuck is going on?

Posted: Fri Jun 15, 2007 9:43 am
by wanksta
Nvm i was just missing an arguments and for anyone who might need too know heres what the full script looks like
(activate_nav_point_flag default player player 1)

edit-

that didnt work i still need help