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Grass Texture
Posted: Sun Jun 03, 2007 9:45 am
by lock3d
I've been using the "detail grass" bitmap from a30, but it's coming out brownish orange. Do you have any suggestions of which bitmaps would work well for a good grass texture?
Posted: Sun Jun 03, 2007 10:46 am
by 0m3g4Muff1n987
Google image search "grass". Use a texture that is both realistic and not a picture of pot

Posted: Mon Jun 04, 2007 11:12 am
by Malolo420
Whats wrong with pot

Posted: Mon Jun 04, 2007 11:47 am
by HPDarkness
Or you can be creative, go outside and take a nice hi-res picture of grass.
Posted: Mon Jun 04, 2007 1:08 pm
by TomClancey
HPDarkness1 wrote:Or you can be creative, go outside and take a nice hi-res picture of grass.
But to be able to tile it you'd have to do a whole lot more work then just taking a picture of grass.
Posted: Mon Jun 04, 2007 1:44 pm
by 0m3g4Muff1n987
Then use xfader. Great program.
Posted: Tue Jun 05, 2007 12:49 pm
by Cryticfarm
Well I just made very quickly but it seems quite hi-def.

Posted: Tue Jun 05, 2007 1:41 pm
by HPDarkness
Wow nice!
Posted: Tue Jun 05, 2007 1:43 pm
by Sgt.Peppers
Here buddy, I found this on Google Images.

Posted: Tue Jun 05, 2007 2:15 pm
by lock3d
Which ones that are already in the game look good? The one from a30 looked fine in Sapien, but was orange/brown in-game; could it be a radiosity problem? I only ran the low quality one.