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3dsmax texture question

Posted: Fri Apr 06, 2007 6:57 pm
by Noobzor
i got the trial for 3dsmax 9, and its nice, but when I flip the box's faces the other side is balck. Is there a way to change this to clear, like in gmax?

Posted: Fri Apr 06, 2007 7:46 pm
by Tain7ed
Turn on backface culling, either under view settings or object properties

Posted: Sat Apr 07, 2007 9:43 am
by Noobzor
thanks :D

Posted: Tue Apr 10, 2007 6:48 am
by The_Chaos_Chief
A quick way to get to Object Properties in 3ds Max is to position the mouse pointer over the object, hold the P key, then press and hold the right mouse button, then let go of the P key, then release the right mouse button. Also, when backface culling is enabled, using "ignore backfacing" in a model type, like Editable Mesh, will aid you when you want to select faces that have their normals facing away from you. To see-through an object, use the keyboard shortcut ALT + X, or you can toggle it in the Object Properties dialog.