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error on adding glass to a map
Posted: Thu Mar 29, 2007 8:42 pm
by kwazy
i got an error trying to add glass to a map, ive set the materials as glass%#-
for breakable, but then it said it couldnt allocate to final cluster mirror
Posted: Fri Mar 30, 2007 12:23 am
by Malolo420
That happens when ever I try to put dynamic mirrors, maybe the reflection properties for your glass shader is set to that.
I dunno I'm just guessing.
Re: error on adding glass to a map
Posted: Fri Mar 30, 2007 2:26 pm
by kirby_422
Malolo420 wrote:That happens when ever I try to put dynamic mirrors, maybe the reflection properties for your glass shader is set to that.
I dunno I'm just guessing.
This problem V
kwazy wrote:couldnt allocate to final cluster mirror
only happens when you have to many sufaces with dynamic mirror set on them, just keep them to a minimum, and it should all be good
Posted: Fri Mar 30, 2007 3:53 pm
by kwazy
if i have a lot. what should i set it to?