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Max9 - Cant Export To .JMS
Posted: Sat Mar 03, 2007 2:13 pm
by DeadlyMechanism

hello everyone , since this morning iv been working on a map , now its 11PM and i wanted to test my map , but i could not find any JMS exporter working for max 9 , iv tried the one made by ghost and it gave me an error , so , iv installed max 7 , and i was wondering if there was any way:
-to get a workng JMS exporter for Max 9
-to convert max 9 files into max 7 or 8 files
cmon , please help me save my work ill be waiting in front of my screen ^^
(as a complementary information, its my first map but does not mean im an idiot -_-)
Posted: Sat Mar 03, 2007 2:48 pm
by UberNube
Maybe if you saved it as some other filetype such as .obj then you could import it into MAX 7/8
Posted: Sat Mar 03, 2007 7:58 pm
by DeadlyMechanism
i tryed and the result is horrible , without even talking about the loss of all texturing (IDs) the faces are all messed up :/
Posted: Sun Mar 04, 2007 3:26 am
by UberNube
I think I've found a possible exporter on HaloMaps.org
Clicky
Posted: Sun Mar 04, 2007 4:17 am
by DeadlyMechanism
i tried them all , including this one

,i really dont know what to do ,i think its all going to waste , too bad

Posted: Sun Mar 04, 2007 1:59 pm
by bayO BUMPA
DeadlyMechanism wrote:i tried them all , including this one

,i really dont know what to do ,i think its all going to waste , too bad

Save it and get someone else to export to jms and give back to u iwould do it but my trial for max8 ran out. that shouldnt go to waste anyways from the looks of it thAT M APS LOOKS hot
Posted: Wed Mar 07, 2007 6:55 pm
by vote1sanches
use the bluestreak exporter on
http://ghost.halomaps.org/bluestreak/
its the only thing besides chimp that works.
Posted: Fri Mar 09, 2007 6:49 pm
by DeadlyMechanism
tried this one too