ladder help

Discuss HaloCE modding with the HEK tools here. For help, go to the Help Desk forum above.
Post Reply
kwazy





Posts: 107
Joined: Thu Jan 05, 2006 7:13 pm
Location: lost in thought
Contact:

ladder help

Post by kwazy »

hey hows it goin.

I made a ladder for a simple box map to see if it would work. and it apparently did so yeah...but i can see right through it. is there a code that stops that from happening?

Image
Image
kwazy





Posts: 107
Joined: Thu Jan 05, 2006 7:13 pm
Location: lost in thought
Contact:

Post by kwazy »

im always ignored omg...
Image
User avatar
llamaboy772





Posts: 729
Joined: Mon Apr 05, 2004 2:29 pm
Location: The diamond in the rough...
Contact:

Post by llamaboy772 »

What you did wrong was make the ladder part of you wall, thats bad. The bitmap for the ladder is made where it's see through between the bars. You must create a separate plane a few units away from the wall to put the bitmap on, like it's leaning aginist the wall. Oh, and it must be two sided so it doesn't get a open edge error. If you don't know what i'm talking about look in the HEK tutorial.
Image
kwazy





Posts: 107
Joined: Thu Jan 05, 2006 7:13 pm
Location: lost in thought
Contact:

Post by kwazy »

if its a 2 sided plane then im just gonna make a box :P
Image
User avatar
llamaboy772





Posts: 729
Joined: Mon Apr 05, 2004 2:29 pm
Location: The diamond in the rough...
Contact:

Post by llamaboy772 »

kwazy wrote:if its a 2 sided plane then im just gonna make a box :P
What? If you meen a box for the ladder thats wrong, you must either make it so it isn't see though or a two sided plane.
Image
kwazy





Posts: 107
Joined: Thu Jan 05, 2006 7:13 pm
Location: lost in thought
Contact:

Post by kwazy »

ok, thx for the help :D
Image
martynball





Posts: 108
Joined: Fri Jan 20, 2006 10:26 am
Location: u.k
Contact:

Post by martynball »

if u dont want to go through that stuff then open up the ladder bitmap in Photoshop and go into the alpha channels and click on Alpha 1 then color the black part in white (i think its in the Alpha 1, i dont know if there is a alpha channel in there.) if there is no alpha channel then just click on RGB in the chanels and then change the blakc color to something else.
Image
User avatar
TomClancey





Posts: 2565
Joined: Sat Jan 28, 2006 6:49 am
Location: Ohio
Contact:

Post by TomClancey »

If he did that, then everytime he used the texture, the ladder wouldn't be clear where the rungs aren't which isn't a good idea. So just do what llamaboy said, which is a much easier and efficent method. And much more reliasitic because the ladder is attached to the wall.
martynball





Posts: 108
Joined: Fri Jan 20, 2006 10:26 am
Location: u.k
Contact:

Post by martynball »

yeah lol. that was a bad idea. i was rushin that post though cuz i was at school and the bell was about 2 go.
Image
Post Reply