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Model "Ripping"

Posted: Fri Nov 03, 2006 11:57 am
by haloguy454
Ok, I was wondering if someone could tell me how to "rip" models for 3dsmax from haloCE maps. For example, I'd like to pull the bases from infinity, put then into 3dsmax and change it around a bit, and use it in one of my maps. Also, I understand that many modders are against this, I am not planning on stealing the model and putting it in my map, saying that its my own (who'd believe that anyway). I just want to be able to use it as a reference for a few bases that I am modelling. I do have HEK+ , but am not quite sure how to use it. What exactly would I have to extract? And how would I convert that to 3ds format???

Any help would be greatly appreciated.

Re: Model "Ripping"

Posted: Fri Nov 03, 2006 1:35 pm
by metkillerjoe
haloguy454 wrote:
For example, I'd like to pull the bases from infinity, put then into 3dsmax and change it around a bit, and use it in one of my maps.

I am not planning on stealing the model and putting it in my map, saying that its my own (who'd believe that anyway). I just want to be able to use it as a reference for a few bases that I am modelling.
Try not to contradict yourself. Also, if you want to use reference, go in-game and look at the models and, of course, look at pictures.

Re: Model "Ripping"

Posted: Fri Nov 03, 2006 6:57 pm
by haloguy454
metkillerjoe wrote:
haloguy454 wrote:
For example, I'd like to pull the bases from infinity, put then into 3dsmax and change it around a bit, and use it in one of my maps.

I am not planning on stealing the model and putting it in my map, saying that its my own (who'd believe that anyway). I just want to be able to use it as a reference for a few bases that I am modelling.
Try not to contradict yourself. Also, if you want to use reference, go in-game and look at the models and, of course, look at pictures.
Lol, sorry, I meant I'd like to use it in making one of my maps. Also, I'd like to be able to import the model into 3ds so that I can use the size and shapes as a reference rather than just looking at a picture.

Re: Model "Ripping"

Posted: Sat Nov 04, 2006 5:05 am
by metkillerjoe
haloguy454 wrote:
metkillerjoe wrote:
haloguy454 wrote:
For example, I'd like to pull the bases from infinity, put then into 3dsmax and change it around a bit, and use it in one of my maps.

I am not planning on stealing the model and putting it in my map, saying that its my own (who'd believe that anyway). I just want to be able to use it as a reference for a few bases that I am modelling.
Try not to contradict yourself. Also, if you want to use reference, go in-game and look at the models and, of course, look at pictures.
Lol, sorry, I meant I'd like to use it in making one of my maps. Also, I'd like to be able to import the model into 3ds so that I can use the size and shapes as a reference rather than just looking at a picture.
In that case:

http://ghost.halomaps.org/bluestreak/


there you go :wink: .

Posted: Sat Nov 04, 2006 12:56 pm
by Dominatr
Don't think you can get the Infinity bases using that though, part of bsp I believe

Re: Model "Ripping"

Posted: Sat Nov 04, 2006 5:02 pm
by haloguy454
metkillerjoe wrote:
haloguy454 wrote:
metkillerjoe wrote:
haloguy454 wrote:
For example, I'd like to pull the bases from infinity, put then into 3dsmax and change it around a bit, and use it in one of my maps.

I am not planning on stealing the model and putting it in my map, saying that its my own (who'd believe that anyway). I just want to be able to use it as a reference for a few bases that I am modelling.
Try not to contradict yourself. Also, if you want to use reference, go in-game and look at the models and, of course, look at pictures.
Lol, sorry, I meant I'd like to use it in making one of my maps. Also, I'd like to be able to import the model into 3ds so that I can use the size and shapes as a reference rather than just looking at a picture.
In that case:

http://ghost.halomaps.org/bluestreak/


there you go :wink: .
lol, duh! I was reading about this a while ago, and forgot all about it.

Thanks man!

Re: Model "Ripping"

Posted: Sat Nov 04, 2006 6:04 pm
by metkillerjoe
haloguy454 wrote:
metkillerjoe wrote:
haloguy454 wrote:
metkillerjoe wrote:
haloguy454 wrote:
For example, I'd like to pull the bases from infinity, put then into 3dsmax and change it around a bit, and use it in one of my maps.

I am not planning on stealing the model and putting it in my map, saying that its my own (who'd believe that anyway). I just want to be able to use it as a reference for a few bases that I am modelling.
Try not to contradict yourself. Also, if you want to use reference, go in-game and look at the models and, of course, look at pictures.
Lol, sorry, I meant I'd like to use it in making one of my maps. Also, I'd like to be able to import the model into 3ds so that I can use the size and shapes as a reference rather than just looking at a picture.
In that case:

http://ghost.halomaps.org/bluestreak/


there you go :wink: .
lol, duh! I was reading about this a while ago, and forgot all about it.

Thanks man!
No problem :) .