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Water problem

Posted: Sun Aug 13, 2006 6:56 pm
by gruntboy
I create a plane, drag it through my level, call it water!, and apply a water texture to it also called water! I build my scenerio and and get a ### WARNING: a surface clipped to no leaves (see cyan in error geometry) but the map still build (not sure if this has something to do with my problem) So I go into sapien and the water is like messed up, it is visible in some parts but not in others. Here is a picture: http://i4.photobucket.com/albums/y113/h ... oblem2.jpg

What should I do to make it appear everywhere?

Posted: Mon Aug 14, 2006 6:38 pm
by vote1sanches
yeah the map used in the water tut is made without a center (look at the bitmap in gurilla).

What you need to do is make a totally white texture, name it the same as the water bitmap u used, and compile it. use it instead of the water You used.

Posted: Tue Aug 15, 2006 2:47 pm
by gruntboy
nope, that didn't work.